Geek Girl Con 2025

Geek Girl Con 2025. Geek Girl Con 2024 Bryna Colline The idea to form GeekGirlCon sparked after a panel called "Geek Girls Exist" at San Diego Comic-Con in 2010 18,185 likes · 12 talking about this · 3,762 were here

Geek Girl Con Highlights Adventures With Mala
Geek Girl Con Highlights Adventures With Mala from adventureswithmala.wordpress.com

GeekGirlCon is a two-day convention of immersive experiences, engaging panels, interactive workshops and exciting activities, all designed to celebrate the contributions of amazing individuals in the realms of science, comics, gaming, technology, cosplay and much more GeekGirlCon celebrates and honors the legacies of women and under-represented groups in geek culture.

Geek Girl Con Highlights Adventures With Mala

GeekGirlCon is a two-day convention of immersive experiences, engaging panels, interactive workshops and exciting activities, all designed to celebrate the contributions of amazing individuals in the realms of science, comics, gaming, technology, cosplay and much more. GeekGirlCon is a two-day convention of immersive experiences, engaging panels, interactive workshops and exciting activities, all designed to celebrate the contributions of amazing individuals in the realms of science, comics, gaming, technology, cosplay and much more. 18,185 likes · 12 talking about this · 3,762 were here

Geek Girl (2024). GGC 2025: THE ULTIMATE CELEBRATION OF INCLUSIVE GEEKDOM! Get ready for an epic two-day extravaganza where every geek, every body comes together to celebrate our amazing community! We're back in-person and better than ever! KEEPING OUR COMMUNITY SAFE After careful consideration and community consultation, we've updated our health and safety protocols for GeekGirlCon '25 18,185 likes · 12 talking about this · 3,762 were here

Geek Girl sur Netflix la fin de la saison 1 expliquée. GeekGirlCon Basics Every year at our annual convention, GeekGirlCon sets up an inclusive environment at the heart of downtown Seattle Together, we celebrate and honor the legacies of under-represented groups in science, technology, comics, arts, literature, game play, and game design.